Lignes

A = (11.64, 0.98)
B = (14.64, 0.98)
C = (14.64, 3.98)
poly1, c, a, b = Polygon(A, B, C)
O: (8, 1)
Angle = 0 rad (slider from -360° to 6.283185307179586, step 0.017453292519943295)
A' = Rotate(A, Angle, O)
B' = Rotate(B, Angle, O)
C' = Rotate(C, Angle, O)
poly1', c', a', b' = Polygon(A', B', C')
f = Ray(O, A)
h = Ray(O, C)
i = Ray(O, A')
k = Ray(O, C')
d = Circle(O, A)
e = Circle(O, B)
g = Circle(O, C)
Cercles = false
j = false